CANON VS. NON-CANON:

Whenever possible, all source material is based on the original television episodes. With that said, I have elaborated on the original material for the sake of the RPG. While the original material may be based on canon sources, this RPG site is definitely non-canon. All viewers are recommended to use their own decisions with regards to what they wish, or don't wish, to use.

BOOKS THAT YOU'LL NEED:

These rule adaptations use the Basic GURPS Basic Set, 3rd Edition, GURPS Time Travel*, GURPS Psionics*, GURPS Supers*, GURPS Aliens, GURPS Cyberpunk, GURPS Space, GURPS Ultra-Tech, and GURPS Martial Arts. All worldbooks marked with an * are used extensively and are recommended.

POINT LEVELS:

The nature of the Doctor Who Universe leads to a Cinematic RPG game. As such, player character Time Lords should be built on a 400- to 600-point base, with up to 100 points of Disadvantages and 5 points of Quirks. Companions should be based on a 100- to 250-point base, with up to 40 points of Disadvantages and 5 points of quirks.

RACIAL TEMPLATES:

Aridians
Draconians
Ice Warriors
Ogrons
Sensorites
Time Lords

COMPANION CONVERSIONS:

Brigadier Alastair Lethbridge-Stewart
Jo Grant
Leela


DOCTOR CONVERSIONS:

Second Doctor
Third Doctor
Fourth Doctor
 
 
 


LINKS:


Doctor Who is copyright © 1963-2000 by the British Broadcasting Corporation (BBC). No infringement is intended upon the BBC or any holders of any copyright referenced herein. All rights reserved.